

When you're not wielding a deadly weapon you have plenty of other bits and pieces to help you out, one of which are grenades which can prove especially useful when there are multiple enemies or giant hard-to-kill brutes. Balancing whether to use these weapons or save them for another time is key. The Lance, for example, is a two-handed club that instantly kills your regular grunts with a donk on the head, but you can also get a knife that is deadly but at the same time fragile and can't be used very often. As much as guns might sound like the dream choice here - and we're not denying they're damn effective - melee weapons are perhaps the best option since ammunition is scarce and stealth kills keep you safe and out of danger. Weapons are probably the most fun thing you'll find, and arguably the most useful.
The persistence enhanced review upgrade#
However, as with any good roguelite there's soft progression, so you keep everything you've picked up and are free to upgrade as you wish providing you have the cash to splash, so after each run you can get slightly more powerful and therefore become much more likely to survive a bit longer. What this creates is a loop that gives a narrative reason behind the roguelite nature of the game, as when you die you'll go back to the start where the cloning machine is located, losing most of the progression you've made in the ship. Yes, early in the story you come across your own dead body and are told that what you're currently using is a clone of yourself, and each time you die in the game another clone is summoned to keep the adventure going. Talk about a bad day.Īs with many other VR titles knocking about these days this puts you in the first-person perspective of a crewmember on board the ship (which is The Persistence of the title), except there's a twist: you're actually dead. Now Firesprite Studios' PSVR game The Persistence is here to give you another reason to steer clear of space travel, except for this time it's because you're at risk of all your crew turning to bloodthirsty mutants as your ship is pulled slowly towards a black hole. Very cool roguelite/horror all in all.If films like Alien have taught us anything, it's that being on a spaceship isn't a great idea because when things go wrong all the crew are enclosed in a confined space with nowhere to run. Enemies also have a habit of spotting you way faster than you can react which can be lethal if those enemies are ranged. My main issue is the performance can start to die as your session goes on too long. Character upgrades are handled after each run to boost your survivability, damage output, as well as various modifiers to things like looting, stealthing, etc.

Weapons are a mixed bag, but most besides the grenades have a purpose if you purchase them and upgrade their ammodamafe. Looting is fun and feeds into the upgrade economy and weapon acquisition. The strategy behind this is pretty compelling as you spend a great deal of time looting each area you clear. You die very quickly in this game so stealth is vital in most encounters and strong weapons are important for when it fails. You die very quickly in this game so stealth is vital in most encounters and strong weapons are Fun game but stealth is extremely necessary. Fun game but stealth is extremely necessary.
